Vision online

System status

Platform health

Components report their true state. Nothing here claims a capability the platform does not currently have.

API

Application service layer responding

ONLINE

Database

Workspace store (session-scoped)

ONLINE

Video storage

Clips held locally in the browser

ONLINE

Processing queue

Frame sampling and analysis runner

ONLINE

AI engine

Vision model google/gemini-3.7-flash connected

ONLINE

3D engine

Reconstruction renderer

ONLINE

Camera feeds

Attach a device, HLS or WHEP source

NOT CONNECTED

Service interfaces

Contracts awaiting real implementations

  • /video/uploadRegister a video asset and open a processing job
  • /video/processRun the full processing pipeline for a video
  • /players/detectPer-frame player bounding boxes
  • /players/trackIdentity-persistent player tracks
  • /ball/trackBall position, trajectory and contact events
  • /pose/analyseSkeleton keypoints for body-point selection
  • /pitch/detectPitch lines and camera homography
  • /offside/analyseOffside geometry at a chosen kick point
  • /goals/analyseBall / goal-line intersection test
  • /incidents/detectIncident classification and packaging
  • /3d/reconstruct3D scene reconstruction from tracked coordinates
  • /tests/runCompare ASBONE output against a ground-truth case

Target live architecture

Not active in this build

  1. STADIUM CAMERAS
  2. BROADCAST INFRASTRUCTURE
  3. ASBONE VIDEO INGESTION
  4. AI PROCESSING
  5. PLAYER / BALL / FIELD UNDERSTANDING
  6. INCIDENT DETECTION
  7. REPLAY ENGINE
  8. 3D RECONSTRUCTION
  9. REFEREE / VIDEO OFFICIAL
  10. HUMAN DECISION