Vision online

AI Models

Model registry

Each model is a replaceable service behind a fixed interface. Detection, tracking, pitch calibration and the Laws engine are live.

Live inference

Player Detection

Per-frame detection of every player on the pitch

MODEL LIVE
Version
google/gemini-3.7-flash
Last updated
live
Validation
VALIDATION REQUIRED
Endpoint
/players/detect

Player Tracking

Identity-persistent association with measured speed and heading

MODEL LIVE
Version
asbone-tracker
Last updated
live
Validation
VALIDATION REQUIRED
Endpoint
/players/track

Ball Detection

Ball position per frame and trajectory reconstruction

MODEL LIVE
Version
google/gemini-3.7-flash
Last updated
live
Validation
VALIDATION REQUIRED
Endpoint
/ball/track

Pitch Detection

Line landmark detection and ground-plane homography

MODEL LIVE
Version
google/gemini-3.7-flash
Last updated
live
Validation
VALIDATION REQUIRED
Endpoint
/pitch/detect

Offside Engine

Law 11 geometry from tracked kick point and defensive line

MODEL LIVE
Version
asbone-laws
Last updated
live
Validation
VALIDATION REQUIRED
Endpoint
/offside/analyse

Foul Detection

Law 12 evaluation of every measured contact in a clip

MODEL LIVE
Version
asbone-laws
Last updated
live
Validation
VALIDATION REQUIRED
Endpoint
/incidents/detect

3D Reconstruction

Scene reconstruction from tracked coordinates

MODEL LIVE
Version
asbone-3d
Last updated
live
Validation
VALIDATION REQUIRED
Endpoint
/3d/reconstruct

Pose Estimation

Skeleton keypoints for body-point selection

MODEL NOT CONNECTED
Version
Last updated
Validation
NOT VALIDATED
Endpoint
/pose/analyse

Integration surface

Service endpoints behind the analysis pipeline

  • /video/uploadRegister a video asset and open a processing job
  • /video/processRun the full processing pipeline for a video
  • /players/detectPer-frame player bounding boxes
  • /players/trackIdentity-persistent player tracks
  • /ball/trackBall position, trajectory and contact events
  • /pose/analyseSkeleton keypoints for body-point selection
  • /pitch/detectPitch lines and camera homography
  • /offside/analyseOffside geometry at a chosen kick point
  • /goals/analyseBall / goal-line intersection test
  • /incidents/detectIncident classification and packaging
  • /3d/reconstruct3D scene reconstruction from tracked coordinates
  • /tests/runCompare ASBONE output against a ground-truth case